|
|
Jarko

Fachbeiträge: 1
Dabei seit: 25.12.2007
Handys: Sony Ericsson W950i Provider: D1
Status: n/a
|
|
Dienstag, 25.12.2007 05:20 154 |
Folgendes, hab ein W950i, hab mir ScummVM runtergelade, klappt auch, und Monkey Island 1 Klappt auch, ein prob hab ich aber dennoch, irgendwie fehlen die aktionsmöglichkeite, was heißen soll, ich kann sachen wie "öffnen" oder "nimm" nich auswählen, weils einfach nirgend wo steht, hab auch schon alles auf der virtuellen tastatur versucht und bin ziemlich verzweifelt weil ich grad an der Tür zur ScummBar hänge und sie nich öffnen kann...
Nebeninfo: ich hab nur die .000 und .001 datein rüber kopiert, das müsste doch ausreichen, oder?
danke im vorraus, und Frohe weihnachten nebenbei
|
 |
|
Predators_MKK
Account gelöscht
Status: n/a
|
AW: Anleitung: Lucas-Arts-Klassiker |
Mittwoch, 02.01.2008 15:28 156 |
habe mal eine Frage, wie kann ich in indiana Jones 4 das Optionsmenü öffnen???
|
|
|
transducer
 
Fachbeiträge: 28
Dabei seit: 13.01.2008
Handys: W960i
Status: n/a
|
AW: Anleitung: Lucas-Arts-Klassiker |
Sonntag, 20.01.2008 19:01 163 |
Seit dem 15.01.08 gibts übrigens eine neue Version der ScummVM (0.11.0)
Hier die Liste der Veränderungen zu den Vorgängerversionen:
 |
Notes:
0.11.0 (2008-01-15)
New Games:
- Added support for Elvira: Mistress of the Dark.
- Added support for Elvira 2: The Jaws of Cerberus.
- Added support for I Have no Mouth, and I Must Scream (demo and full game).
- Added support for preAGI game Mickey's Space Adventure.
- Added support for preAGI game Troll's Tale.
- Added support for preAGI game Winnie the Pooh in the Hundred Acre Wood.
- Added support for Amiga version of Waxworks.
- Added support for Lure of the Temptress.
New Ports:
- Added iPhone port.
- Added Maemo port for Nokia Internet tablets.
General:
- Added ARM assembly routines for code in the sound mixer and SCUMM
video playback, resulting in some nice speedups on several ports.
- Improved the way keyboard input is handled internally, resolving
some odd quirks in some game / port combinations.
- Added optional 'confirm exit' dialog to the SDL backend.
- Added support for TiMidity++ MIDI server.
- Added DMedia MIDI driver for IRIX.
- Improved detection of new game variants and localized versions.
- Completely reworked internal access to files. (GSoC Task)
- Added option to delete games from the list with Del key.
- Added support for "~/" prefix being substituted by $HOME in paths
on POSIX systems (Linux, Mac OS X etc.).
AGI:
- Added support for AGI256 and AGI256-2 hacks (GSoC Task)
- Added support for Amiga menus and palettes (GSoC Task)
- Better support for early Sierra AGI titles
AGOS:
- Fixed crashes related to OmniTV playback in The Feeble Files.
- Improved work on 64-bit systems.
Broken Sword 1:
- Added support for FLAC encoded music.
Kyrandia:
- Added support for Macintosh version.
Parallaction:
- Added support for Amiga version of Nippon Safes, Inc.
- Many bugfixes
Queen:
- Added support for Adlib music.
- Added missing music patterns playback in Amiga version.
SCUMM:
- Added subtitle skipping (via '.' key) in older games which didn't have
this feature so far (e.g. Zak, MM, Indy3, Loom).
- Added support for Chinese COMI.
- Better support for eastern versions of games.
- Various fixes for COMI and other games.
- Added support for original save menus (browse only). Use Alt-F5 to
activate.
- Added support for Spanish version of NES Maniac Mansion.
- Better support for German version of C64 Maniac Mansion.
- Fixed bug with cursors in Windows versions of Humongous Entertainment
games.
SAGA:
- Added support for compressed sound effects, voices and music.
Touche:
- Added workarounds for some glitches/issues present in the original game.
WinCE Port:
- Switched compilers again. Now using cegcc (http://cegcc.sourceforge.net/ ).
- Plugins now supported for WinCE (but not used in this release).
- Redesigned 'Free Look' action, mainly for the lure engine's requirements.
- Smaller optimization setting to counteract the growth of the executable.
- Various bug fixes.
GP2X Port:
- Support F200 Touchscreen
- Various fixes to input code
|
 |
|
|
 |
|
Diesen Thread durchsuchen:
Zur Zeit in diesem Thread aktiv:
Statistik:
Dieses Thema ist 716 Tage alt und wurde bisher 46813 Mal aufgerufen.
Es befinden sich insgesamt 175 Antworten auf 12 Seiten.
Das Thema wurde von Sneff begonnen.
|